An active classroom is an engaging classroom. Here at CSUN in the biology department, many of our faculty have introduced competitive games into the students’ classroom experience. Using freely available web-based apps and programs such as Kahoot.it, PollEverywhere.com or Socrative (to name only a few), faculty tap into the natural desire to WIN that students (and everyone else, including department chairs, deans, and provosts) display when presented with a game. Unbeknownst to the students, grappling with real issues of biological importance during a game provides time for practicing and using biological concepts and ideas that reinforce learning. Students compete in real time for “real” prizes (nerdy science shirts or other swag usually received free from vendors, candy donated by faculty, and even money!).